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Harvard

Led design on a series of AR and digital humanities projects in collaboration with Harvard University, from the tombs of Giza to the Acropolis of Athens.

RoleLead Product Designer
Year2018–2020
ClientHarvard University (via Archimedes Digital)

Giza AR

In collaboration with the Giza Project at Harvard University, I designed an AR app for the tombs of the Giza Necropolis. The concept: point your phone at ancient hieroglyphs and see them digitally restored to their original vivid colours, as interpreted by Harvard Egyptology professors. We ran a week-long hackathon in Cairo and tested the app on-site in the actual tombs. The team also captured a 3D laser scan of the tomb of Meresankh III using Matterport, later featured in The Guardian.

AR view — hieroglyphs digitally restored to their original colours.AR view — hieroglyphs digitally restored to their original colours
Map navigation, guided tours, and artefact explorationMap navigation, guided tours, and artefact exploration
360° WebGL experience inside the tomb of Meresankh III360° WebGL experience inside the tomb of Meresankh III

Parthenon AR

For IARPS, a cultural institution in Greece, I designed an AR experience at the Acropolis of Athens. The app would use object recognition to overlay 3D models showing what the Parthenon looked like millennia ago. I designed annotation overlays, 3D artefact inspection, wayfinding tours, and a cultural repatriation awareness campaign — illustrating how AR could support the case for returning the Parthenon marbles. The concept also explored an AR 'resurrection' of the lost Statue of Athena, a monument that once towered inside the Parthenon.

AR overlay — the Parthenon as it appeared in antiquity
Annotation bubbles at points of interest.
Annotation bubbles at points of interest
Inspecting artefacts in 3D
Inspecting artefacts in 3D
Cultural repatriation — the case for returning the marbles
Cultural repatriation — the case for returning the marbles
Supporting the return of Greek cultural heritage
Cultural reparation petition form
Self-guided tours without the herding experienceSelf-guided tours without the herding experience
AR resurrection of the lost Statue of Athena
Concept 1 — AR resurrection of the lost Statue of Athena
Concept 2
Concept 3

Historic Blenheim AR

Historic Blenheim is a 19th century heritage site in Virginia used during the U.S. Civil War. Its interior holds century-old graffiti — some invisible to the naked eye until revealed by laser scanning. I designed an AR app concept that would let visitors use their phone as an x-ray device, revealing hidden inscriptions and telling the stories behind them. The conceptual mockups were completed in about a day and used to align stakeholders and estimate build costs.

Laser scan revealing partially obscured inscriptions
Inscriptions invisible to the naked eye
Inscriptions invisible to the naked eye
Hidden graffiti revealed
The AR app guiding visitors through the site's history
The AR app guiding visitors through the site's history
Phone as x-ray — revealing what the naked eye can't see
Phone as x-ray — revealing what the naked eye can't see

Harvard Library AR

For Harvard University Libraries, I designed a mobile app combining interactive maps, AR wayfinding, and on-site discovery for campus libraries. Visitors could locate buildings on a satellite map, switch to AR mode for guided walking directions, and explore rich content about collections and exhibits once inside. The design had to serve both Harvard community members navigating between libraries and first-time visitors exploring the campus.

Map view — locating Harvard libraries on campus
Map view — locating Harvard libraries on campus
AR wayfinding — guided walking directions to Widener Library
AR wayfinding — guided walking directions to Widener Library
Library detail — Widener Library with collection overview and historical photos
Library detail — Widener Library with collection overview and historical photos
Exhibit detail — the Gutenberg Bible, one of the earliest books printed in Europe
Exhibit detail — the Gutenberg Bible, one of the earliest books printed in Europe

New Alexandria

In collaboration with the Center for Hellenic Studies at Harvard University, I designed a platform for academic commentaries on ancient texts — a sort of Stack Overflow for humanities scholarship. Professors spend years writing commentary books translating and interpreting millennia-old texts, but traditional publishing is slow, costly, and accessible to few. New Alexandria aimed to make commentaries open, peer-reviewed, and accessible to everyone. I designed a split-view reading experience, multi-language support for Latin, Greek, and Arabic scripts, and an invite-only publishing model to cultivate quality before opening access.

New Alexandria — a home for academic commentaries
Commentary on Homer's Iliad with side-by-side reading.Commentary on Homer's Iliad with side-by-side reading
Ancient Greek text with multiple translations
Ancient Greek text with multiple translations
Split view — original text alongside commentary
Split view — original text alongside commentary
Search across commentaries, texts, and scholarsSearch across commentaries, texts, and scholars

Outcome

The Giza prototype secured subsequent projects including the Zhejiang University Museum AR app and the Parthenon concept. The Harvard Library AR app extended the wayfinding patterns we'd developed into Harvard's own campus. The 3D scan of Meresankh III's tomb was featured in The Guardian and remains publicly accessible via Matterport.

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