"What if creatives could, instead of using computers, collaborate with computers to produce their work?" The central premise of Creative AI is that artificial intelligence will allow everyone to become a designer.
Sound like sci-fi? Well, it's not far off.
Back to reality.
While a quantum leap in human computer interaction is a worthy pursuit, we had a new company that had to deliver its first product on its maiden MVP launch, and we needed this fast.
Remote design sprint.
My first order of business was to facilitate a remote design sprint, to bring all ideas to the table, to explore all possibilities, and then narrow in on one particular feature set, and creative direction.
Before the design sprint I prepared the persona posters. We referred to these during the workshop as a prop to keep the target users close in mind.
I'm not a big fan of the typical verbose and elaborate user personas because they put too much emphasis on demographics, and add more noise than value to the design process. After seeing Mailchimp's simple and eye-catching user personas, I decided to give these a try. I still believe that the job at hand is often more important than demographics, but these did come in handy at times.
At the end of the two days of workshops we agreed on a feature set, and a rough vision for the new product. My task was now to take that vision, and bring it to life by creating a prototype.
Damir is a one-of-a-kind excellent designer with a real sense for product: An unbeatable match, making it very satisfying to have been able to work together.Roelof Pieters CEO at creative.ai
A universe of ideas.
After two long days of design workshops we narrowed down on one product direction — one based on the metaphor of a universe of ideas.
This is where I thrive. Taking concepts, early inklings of ideas, tapping into a sense of what the team wants, and conceptualising a crystal clear vision of that product.
We blocked out two weeks of time to get this work done. The first week being about team collaboration and workshop facilitation, and in the second week I brought the idea to life with mockups and a clickable prototype. The prototype helped reassure investors, clarify requirements for developers, and motivate the entire team about the road ahead.