Envato
UX Designer at one of Australia's largest tech companies, shipping products, running design sprints, and building design culture across the organisation.
Design Sprints
Design sprints became the most impactful way of working I experienced at Envato. A week of intense problem-solving — titles left at the door — where concept, design, and a working prototype shipped by Friday. For the Layers project, a partnership between Envato and Obox, we ran a full sprint that took a landing page from ideation to shipped product. For Unstock, we applied the same approach to prototype a completely new take on stock photography.





Envato Market API
The existing Envato Market API was archaic and difficult to use. I took it from 'we need a better API' through requirements gathering, paper sketches, feedback rounds, and a working prototype — all in one week. The focus was developer experience design: clear documentation, intuitive onboarding, and a streamlined app registration flow. The redesigned API launched at build.envato.com and has been used to build over 30 apps, from custom dashboards to workflow tools for Envato Market authors.

User Research & Advocacy
I built a repeatable user testing pipeline: Mailchimp campaigns to recruit participants, Calendly for self-service scheduling, live sessions streamed to the team via Google Hangouts, and Slack for real-time questions from observers. Beyond testing, I pushed design thinking across the organisation — creating Design Party, an event where designers and non-designers practiced problem-solving together, and setting up an Empathy Board next to the kitchen, surfacing real user complaints in the highest-traffic spot in the office.



Outcome
Two and a half years at Envato shaped how I think about design at scale. The sprint methodology I practiced here became foundational to how I run client engagements today.
