Web2 & Web3 Design
All Web Projects
Not all projects are exhibited on my portfolio due to confidentiality agreements.
eCommerce & Conversion Optimised
At Booking.com, my Payments UX team increased conversion by an estimated €35 million Euros per year.
Accessible By Design
Tested for sufficient colour contrast, and sufficient spacing between clickable elements.
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Light & Dark Mode
Hit the lights, and the website auto-magically adapts. Give it a try right now by toggling your device's appearance settings between light and dark mode.
Performance
Network and render performance is at the top of my mind. Generally I aim for 75-90 scores depending on the site.
Mobile (320px)
Tablet (768px)
Desktop (1040px)
Desktop LG (1560px)
Desktop XL (1920px)
Optimised for 5 Responsive Breakpoints
Many designers provide mockups for mobile, tablet and desktop. That's not precise enough, in my view. A wider spectrum of viewports needs to be supported.
Mobile Design
All Native iOS & Android Mobile Projects
Not all projects are exhibited on my portfolio due to confidentiality agreements.
XR Design

Orpheus Design System: A cross-platform XR concept for Harvard University egyptology professors working on the Giza plateau in Cairo, Egypt. From left to right: VR, 360° tour for web, AR on mobile and a guided audio tour for smart watches.
Giza AR: Creating an AR "window into the past" in collaboration with Harvard University professors, at Giza Necropolis, Egypt.
Wherevar: Pokémon GO meets Geocaching.
AR Marketplace: Google Maps meets AR meets shopping mall directory.
Harvard University Libraries: AR visitor guide explaining every nook and cranny of the Harvard complex.
Tripureshwor Web 360° Tour: Concept design for the digital preservation of one of Nepal's cultural treasures.
Parthenon AR App: Concept design for an AR app guiding visitors on a tour of the past at the Acropolis of Athens, Greece.
Zhejiang Museum AR App: Designing an AR tour experience for one of China's premier new archaeological museums, in time for its grand opening.
Peabody Essex Museum: Exploring an AR commenting system in order to engage visitors with the content on display.
Storyverse: Dreaming up a concept for a story discovery app.
Historic Blenheim: App for an American Civil War era court house in Virginia, USA revealing previously invisible inscriptions using laser scanning and AR.
Boston North End Public Art: Turning an iconic Boston neighbourhood into an open-air museum, powered by AR.
Stele Forest: Uncovering and explaining the detailed inscriptions of the steles at Xi'an Beilin Museum, China.
Sardis Archaeological Site: AR app offering a glimpse into the past at Sardis archaeological site in Turkey.
Giza Web 360° Tours: Design concept exploring an educational app for Harvard University.
Going The Extra Pixel
I design for empty, loading, errors, and success states, and work with developers to elegantly cater to all edge cases. Every factor of the user experience should be designed for.
In Figma, Handoff notes explain those intricate details that static mockups can't convey to developers.
I review the work that developers produce in order to make sure that my vision is executed to pragmatic pixel perfection.
Standardised UI components means that all designers and developers speak the same UI language, so to speak. Such systematic design makes your team ship faster, and with fewer hiccups.
Need a multilingual design that also supports multiple languages and right-to-left scripts like Arabic? Yalla! No problemo.
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Hit the lights, and the website auto-magically adapts. Give it a try right now by toggling your device's appearance settings between light and dark mode.
You'll receive regular updates, and a detailed time track report listing the tasks I worked on and exactly how long each task took, down to the minute.